Voracious Scarletscale Alopidoth

Voracious Scarletscale Alopidoth are Piscine Wyverns closely related to Plesioth and are the sub species to the regualr found Alopidoth,which are found in the deepest ocean trenches almost near out of reach to hunters and the rest of the world. They are infamous for their very aggressive livestyle,behaviour and also the ability to use the darkness of the deep in their favour.



Physiology
While holding almost the same Physiology as it's normal species, Voracious Scarletscale Alopidoth are larger and heavier built. This is because their body has to handle the pressure of the deep sea. Its Dorsal Fin shaft is Black while the webbing has a dark red color, the pectoral fin has dark redish scales on the shoulders that then transcend into a normal lighter red, the end tips of the pectoral have a sturdy skin which is harder than the regular body and darkish red to nearly almost complete black. The bone spikes growing out from its pectoral fins are white. The spine is covered in black scales while right underneath those 80% of it's body is covered in dark blood scale and then slowly fade into a lighter grey on its belly. The snout and top of the head is black and then slowly fade down to light dark grey mixture with some grey. The scales around the eyes and the eyes themselfs are golden yellow. the tip of the lower Jaw is white to light grey while the rest is black and dark red. most of its fins are rampaged a bit and are ripped due to the aggressive battle behaviour and are partly crusted with an bio bacteria that feeds from the blood and thus hardens those said parts making them serious dangerous weapons against foes and hunters.

Placement in Food Chain
The Voracious Scarletscale Alopidoth is an master example of deep sea predator. Sometiems it will form packs to even hunt down abyssal lagiacrus or even go on long hunting sessions and to hunt down Ceadeus. Alone on land this creature is on par with a Green Plesioth, its shear inhuman and demonic strength comes from hunting in groups.

Behaviour
Living in the deep sea this creature is forced to eat as much as possible to keep his hunger in check thus it will attack nearly everything in sight when hungry, smaller prey it will wound in a suprise attack and then let it bleed out to save energy while hunting alone it will go all out to take down larger creatures. It will also search for hunting groups occassionaly (such as when underwater Elder Dragons are on their move for mating, giving birth or are being driven away by other monster or hunters). It is not a rare sight to see two of these creatures form a hunting party of a dynamic duet, where one distracts the prey or foe while the other one will suprise attack. These murderous creatures are know to drag down larger creatures down into the abyss where the prey is then ripped apart by a larger group of Voracious Scarletscale Alopidoths.

Many hunters have lost their lives to this monster especially when breeding season is ongoin and they multiply. In order to fight of the massive breeding and keep the eco system in check (since these creatures will breach and invade many sea and ocean villages and can destroy whole eco systems) the guild has created a capsule filled with an amplifier filled with blood and meat and then sink those capsules into the deep sea where they then will open up setting the amplified modified meats free and create a wild frenzy. Due to this frenzy these creatures will go so wild they will start hunting each other down and create a massacre leaving mostly only one survivor over (which will result a Deviant species to be born whichsurvived the "Wild underwater frenzy").

Also during birth, before Voracious Scarletscale Alopidoth hatch from their eggs they will start eating each other. One egg contains mostly two or more egg babies thus ensuring that only the strongest of the strongest will be born.

Tracks
On Land: Hunter are able to find bloody meat chunks of dead animals (give a good amount of research points) or dark red scales (give a small amount of research points). Underwater: Hunter can find blood clouds (large amount of research points) and also red shimering scales (small amounts of research points). Scout flies will turn abrupt red and then scatter away if there are two creatures near the hunter.

Special Behaviours
Voracious Scarletscale Alopidoth are attracted to meat, blood and hunter inflicted to the status bleeding and also bloodied and will attack as soon as the hunter is in the same area or in the water it is in itself.

Abilities
"The best defense is being on the offense" and "only the strong rule", these quotes are the reincarnation of this bloodlust monster. While not only being able to rip prey easly in parts alone this species also has gained a social group intelligence, knowing that numbers matters and can help bring down any prey. This creature sees itself as an apex predator and knows that it needs to fear nothing. Its underwater roar can inflict the status fear and make even larger monsters change their route in order to evade them if needed. Most of its attacks can inflict either bleeding, bloodied, darknessblight and also sometimes life drain.

It also has a uniue mechanic where it will be able to store blood it has devoured from hunters during an attack or from greater prey and use that like plesioth does as a jet beam. Also since blood is thicker than water those jet beam do serious damage and are even able to cut wood apart with ease. Legends say there is a rare daviant out there that is able to hunt down ships during storms and then devours the sinking people.

The abilities on land is also very unique, due to the bio bacteria it is covered in the bacteria is able to harden its body when covering itself with blood casuing a cluster and creating a hard dark crust. Sometimes it will use the stored blood in its storage sacs and create large pools of blood where it then will roll in, similar to barroth when rolling in mud, the blood will then slowly dry up and turn black govong its body a hard shell which the hunter first has to chunk and crack away befor even damaging the body. Underwater the bacteria will use blood it has gathered and heal the Voracious Scarletscale Alopidoth if it has been injured or wounded from hunter or prey, this making it an almost imortal vile creature hard to take down. The guild will never send a hunter alone to hunt down one or even more of these creatures and can only be hunted in G rank in a group.

Also it should be noted that when being hit by blood attacks from Voracious Scarletscale Alopidoth the sharpness of the weapons drastically go down very fast. Each hit against the monster causes 5 units of sharpness loss.

Attacks

 * (UW)Suprise Attack: The monster makes a roar causing darknessblight and then (similar to lucent nargacuga) turn invisible proceeding to attack from a random side,this attack causing bleeding (bloodied in Raged state).
 * (UW)Denizen of the Deep: An attack where the Monster dashes downward into deeper waters and vanishes briefly before appearing out of nowhere from a random direction shooting itself at the Hunter.
 * Dorsal spin: The monster will swim to the hunter up very fast and then do a frontal 180° spin and slice the hunter causing Bloodied.
 * Minion roar: When bloodied or bleeding Voracious Scarletscale Alopidoth will roar to summon other small sharks. In certain missions it will call the second Voracious Scarletscale Alopidoth for aid to where it is. (In rage mode the sharks will attack more frequently).
 * Blood is thicker than water: The monster will shoot a beam of blood it has stored from its water sacs. (In rage mode this attack causes bleeding).
 * Water Jet beam: An attack it does which is similar to Plesioth (In rage mode this attack causes waterblight).
 * Blood Bite: A swift charged attack with the mouth open, if the attack is not blocked Voracious Scarletscale Alopidoth will grab the hunter and do a pinned animation that will cause Life Drain. If the attack is blocked the attack will cause bleeding instead(In rage mode this attack causes fear). This attack will restore some HP.
 * Wing Slice: The Monster will try to swipe with the Wings at the Hunter. (In rage mode this attacks chains with a tail swipe combo which can cause bleeding)
 * Tail turn:A tail swipe attack. (In raged mode this attack is at x1.5 speed)
 * double tail turn: An attack where it will turn twice and attack with the tail. (In rage mode this atatck will double damage and is x1.5 faster)
 * Narga slam: Similar to Nargacuga, Voracious Scarletscale Alopidoth will jump 180° and slam its tail at the hunter. If not blocked this attack will cause bleeding.
 * Super Narga slam: same as Narga slam but it will chain into a tail whipe at x1.5 speed (In rage mode x2 speed).
 * Spin of Death: The monster will do a Spin similar as Zamtrios does and do massive damage with its dorsal fin when in rage mode. (tired state this attack is only at x0.75 speed and does half the damage).
 * Blood bath: Voracious Scarletscale Alopidoth will vomit all the stored blood it gained from attacks and cover the area with a layer of blood. This will increase most of its attack by x0.5 speed. Certain attacks will deal more damage.
 * Loathing the living: Voracious Scarletscale Alopidoth will cover itself in Blood (animation is similar to a zamtrios spining). After the animation Voracious Scarletscale Alopidoth will stand still for a few seconds and the blood it covered itself with will start to turn black.
 * Family Traditional hipcheck, greeting from Plesioth Oni Chan: Hipchecks like Plesioth but the hipcheck will create a spaltter animation on the hunter causing bloddied status. If the area is covered in blood the hipcheck will do more damage. In rage mode the reach of the attack is greater.
 * Master teleport hipcheck: Voracious Scarletscale Alopidoth will do a series of hipcheck from three sides in super fast speed. (In rage mode each attack hitting after the first does x0.5 more damage. First attack x1 damage, second, x1,5 damage, third x2 damage).
 * Tail swipe & back kick: Voracious Scarletscale Alopidoth does a tail whipe and then a backwards kick causeing the hunter to trip. (In rage mode this kick will catapult a hunter against a wall if not blocked).
 * Savage Roar: This roar will cause the earth to tremor. If there is blood on the floor small water explosions will happen around the area.
 * The end is nigh: Voracious Scarletscale Alopidoth will do a great jump into the air and then slam itself on the ground causing a great earth tremor and earth chunks flying around the whole area. If the floor is covered with blood this attack will cause a tsunami (similar to Namielles water tide attack). In rage mode this attack will chain with a tail whipe that will do a lot of damage and causes bleeding.
 * Blood blades: When attacking with a fast tail or wing whipe attack the tail will create a gale of blood the flies torwards the hunter.
 * Red death redemtion: Voracious Scarletscale Alopidoth will do a blood jet beam that covers the whole are starting from the left. (In rage mode it starts from the right)
 * Blood Blade scales: This attack is an upper cut wing attack that also sends scales torwards the hunter (similar to seregios), this attack causes in any state bleeding.
 * (UW)Spiral of Red doom: Similar to Lagiacrus underwater, Voracious Scarletscale Alopidoth will curl up and aim and then launch itself at the hunter. (In rage mode this attack is at x1,5 speed and does double damage).
 * Punctuation: Voracious Scarletscale Alopidoth will stab the hunter with the tip of its wing fins. (In rage mode this attack is x2.0 speed)
 * Head slam: It will charge torwards the hunter and then slam him with the head when passing by causing confusion.
 * Head shovel: The water will slam its head into the ground and then plow torwards the hunter, while charging chunks of earth will fly through the area.
 * Chip them away: Voracious Scarletscale Alopidothwill turn around and slam it tail on the group causing chunks of earth to fly torwards the hunter, then swipe swiftly with the tail and then causing scales to fly around. If the scales hit they cause bleeding.
 * Stomp then shatter the hopes: Voracious Scarletscale Alopidoth will stomp with one foot into the break creating chunks of earth to rise up around hip, then will proceed to hipcheck and make those blocks break and send chunks flying around the area. (in rage mode if hit the attack causes confusion)
 * Infinite Pain: Voracious Scarletscale Alopidoth will stand up and start sucking in all the blood in the area, hunters that are having the bleeding status lose faster more health even when crouched. This attack will restore some HP.
 * (UW) Hello Whorld!:The monster swims in circles rapidly to draw the hunter in and once they're stuck in it then will hit you repeatedly for minor-medium damage before swimming down and then diving upwards lunging at the hunter and launching both them and itself out of the water for a heavy damaging, this attack also restores HP. This attack sometimes is used to just slap the hunter out of the water with its tail instead.
 * Necrosis: The Monster ejects an orb of blood at the hunter coated with some of its crust-hardening bacteria to petrify the hunter slowly but surely over time.
 * Turn the Tides: A counterattack executed from a head-stagger animation in which it regains its composure and quickly lunges back at the hunter.

Rage State
Voracious Scarletscale Alopidoth upper body will swell up by pumping blood from a blood sac and will move faster. Most of the attacks will then add bleeding ailment, also the roar will cause Darknessblight and fear. The dorsal fin webbing will also have blood dark red veins shown. and the gaps between the scales glow with a glowing red.

Tired State
Voracious Scarletscale Alopidoth dorsal will be folded and the dark red colors on its body will fade. Attacks don't cause stun, bleeding and the roar doesn't cause fear or darknessblight. It will peform more attacks that cause Life drain in order to get out of the tired state.

Mounts
Voracious Scarletscale Alopidoth can only be mounted on land. It will shake itself in a similar manner to other two-legged wyverns (similar to Plesioth or Beotedus), sometimes slamming itself onto nearby terrain, but never going in the water until this ends.

Breakable Parts & Effectiveness

 * The head can be broken twice (snout will show scars on first break, Teeth and head will show scars on second break)
 * Breaking the head once will prevent Voracious Scarletscale Alopidoth to smell blood
 * Breaking the head twice will remove the life drain effect from some attacks
 * Back can be broken (Dorsal fin will show as being shredded heavly, similar to plesioth).
 * breaking the Dorsal Fin will not prevent Voracious Scarletscale Alopidoth to regain life from the bio bacteria, but will reduce the amount of health it can regain
 * Wings can be broken twice (left and right, scars will be shown and the webbing will be shredded)
 * Breaking the wings (only works when both are broken) will prevent Voracious Scarletscale Alopidoth to cause certain attacks and slow down its speed in rage mode.
 * Tail can be broken twice (scars can be shown, fins will be broken and the webbing on the caudal fin webbing will be shredded)
 * Breaking the tail once will reduce the amount of attacks it does in rage mode, breaking it twice will reduce the speed of its tail attacks in normal and raged mode.

Interactions with Other Monsters
Alopidoth currently do not interact with other monsters.

Interactions with Unique Statuses
Alopidoth cannot be Frenzied, Hyper and Tempered.